Figma for Wireframing
1 Introduction to Figma
1-1 Overview of Figma
1-2 Figma Interface
1-3 Creating an Account
1-4 Navigating the Workspace
2 Basic Tools and Features
2-1 Selection Tool
2-2 Rectangle Tool
2-3 Ellipse Tool
2-4 Line Tool
2-5 Text Tool
2-6 Pen Tool
2-7 Frame Tool
2-8 Layers Panel
3 Wireframing Basics
3-1 Understanding Wireframes
3-2 Creating a New Project
3-3 Setting Up the Canvas
3-4 Basic Wireframe Elements
3-5 Organizing Layers
4 Advanced Wireframing Techniques
4-1 Grids and Guides
4-2 Components and Variants
4-3 Auto Layout
4-4 Prototyping Basics
4-5 Interactive Elements
5 Collaboration and Sharing
5-1 Inviting Team Members
5-2 Real-Time Collaboration
5-3 Version Control
5-4 Exporting Files
5-5 Sharing Prototypes
6 Best Practices and Tips
6-1 Wireframing Principles
6-2 Accessibility Considerations
6-3 Design Systems
6-4 Common Mistakes to Avoid
6-5 Resources and Further Learning
6-3 Design Systems in Figma

6-3 Design Systems in Figma

Key Concepts

Detailed Explanation

Components

Components in Figma are reusable elements that maintain consistency across your design. These can include buttons, cards, and navigation bars. By creating components, you ensure that changes made to one instance are reflected across all uses, promoting a unified design language.

Variants

Variants are different states or versions of components. For example, a button component might have variants for primary, secondary, and disabled states. Variants allow you to create multiple versions of a component without duplicating the base design, making it easier to manage and update.

Libraries

Libraries in Figma are centralized repositories for design assets. They allow you to share components, styles, and other design elements across different projects. By using libraries, you can ensure that all team members are working with the latest and most consistent design assets.

Styles

Styles in Figma are predefined sets of visual attributes such as colors, typography, and effects. These can be applied to text, shapes, and other elements to maintain visual consistency. For example, you might create a style for headings that includes a specific font, size, and color.

Grids and Layouts

Grids and layouts provide structured frameworks for alignment and spacing. They help in organizing elements on a page and ensuring consistency in design. For example, a grid might define the placement of columns and rows, while a layout might specify the spacing between elements.

Documentation

Documentation in Figma includes detailed guides for using design systems. This can include instructions on how to use components, styles, and grids, as well as best practices for maintaining consistency. Effective documentation ensures that all team members understand and adhere to the design system.

Examples and Analogies

Components

Think of components as building blocks in a construction project. Just as you use the same bricks to build different parts of a house, you use the same components to build different parts of your design.

Variants

Consider variants as different outfits for the same character. Just as a character can wear different clothes for different occasions, a component can have different variants for different states or versions.

Libraries

Imagine libraries as a shared toolbox for a team of carpenters. Just as each carpenter can access the same tools, team members can access the same design assets from a library.

Styles

Think of styles as a recipe for a dish. Just as a recipe specifies the ingredients and steps, a style specifies the visual attributes for an element.

Grids and Layouts

Consider grids and layouts as the blueprint for a house. Just as a blueprint defines the structure and placement of rooms, grids and layouts define the structure and placement of elements in your design.

Documentation

Think of documentation as the instruction manual for assembling a piece of furniture. Just as the manual provides detailed instructions, documentation provides detailed guides for using the design system.