Oracle Certified Professional Java SE 8 Programmer
1 Java Class Design
1-1 Implement encapsulation
1-2 Implement inheritance including visibility modifiers and composition
1-3 Implement polymorphism
1-4 Override hashCode, equals, and toString methods from Object class
1-5 Create and use singleton classes and immutable classes
1-6 Develop code that uses static keyword on initializers, variables, methods, and classes
2 Advanced Java Class Design
2-1 Develop code that uses abstract classes and methods
2-2 Develop code that uses the final keyword
2-3 Create inner classes including static inner class, local class, nested class, and anonymous inner class
2-4 Use enumerated types including methods, and constructors in an enum type
2-5 Develop code that declares, implements andor extends interfaces and use the atOverride annotation
2-6 Create and use Lambda expressions
3 Generics and Collections
3-1 Create and use a generic class
3-2 Create and use ArrayList, TreeSet, TreeMap, and ArrayDeque objects
3-3 Use java util Comparator and java lang Comparable interfaces
3-4 Collections Streams and Filters
3-5 Iterate using forEach methods of Streams and List
3-6 Describe Stream interface and Stream pipeline
3-7 Use method references with Streams
4 Lambda Built-in Functional Interfaces
4-1 Use the built-in interfaces included in the java util function package such as Predicate, Consumer, Function, and Supplier
4-2 Develop code that uses primitive versions of functional interfaces
4-3 Develop code that uses binary versions of functional interfaces
4-4 Develop code that uses the UnaryOperator interface
5 Java Stream API
5-1 Develop code to extract data from an object using map, peek, and flatMap methods
5-2 Search for data by using search methods of the Stream classes including findFirst, findAny, anyMatch, allMatch, noneMatch
5-3 Develop code that uses the Optional class
5-4 Develop code that uses Stream data methods and calculation methods
5-5 Sort a collection using Stream API
5-6 Save results to a collection using the collect method and grouppartition data using the Collectors class
5-7 Use flatMap() methods in the Stream API
6 Exceptions and Assertions
6-1 Use try-catch and throw statements
6-2 Use catch, multi-catch, and finally clauses
6-3 Use Autoclose resources with a try-with-resources statement
6-4 Create custom exceptions and Auto-closeable resources
6-5 Test invariants by using assertions
7 Use Java SE 8 DateTime API
7-1 Create and manage date-based and time-based events including a combination of date and time into a single object using LocalDate, LocalTime, LocalDateTime, Instant, Period, and Duration
7-2 Work with dates and times across time zones and manage changes resulting from daylight savings including Format date and times values
7-3 Define and create and manage date-based and time-based events using Instant, Period, Duration, and TemporalUnit
8 Java File IO (NIO 2)
8-1 Operate on file and directory paths using the Paths class
8-2 Check, delete, copy, and move files and directories using the Files class
8-3 Recursively access a directory tree using the DirectoryStream and FileVisitor interfaces
8-4 Find a file by using the PathMatcher interface, and use Java SE 8 IO improvements, including Files find(), Files walk(), and lines() methods
8-5 Observe the changes in a directory by using WatchService
9 Java Concurrency
9-1 Create worker threads using Runnable, Callable and use an ExecutorService to concurrently execute tasks
9-2 Identify potential threading problems among deadlock, starvation, livelock, and race conditions
9-3 Use synchronized keyword and java util concurrent atomic package to control the order of thread execution
9-4 Use java util concurrent collections and classes including CyclicBarrier and CopyOnWriteArrayList
9-5 Use parallel ForkJoin Framework
9-6 Use parallel Streams including reduction, decomposition, merging processes, pipelines, and performance
10 Building Database Applications with JDBC
10-1 Describe the interfaces that make up the core of the JDBC API including the Driver, Connection, Statement, and ResultSet interfaces and their relationship to provider implementations
10-2 Identify the components required to connect to a database using the DriverManager class including the JDBC URL
10-3 Submit queries and read results from the database including creating statements, returning result sets, iterating through the results, and properly closing result sets, statements, and connections
10-4 Use PreparedStatement to perform CRUD operations
10-5 Use CallableStatement to call stored procedures
10-6 Use Transactions including disabling auto-commit mode, committing and rolling back transactions
10-7 Use JDBC batch operations
10-8 Create and use RowSet objects using RowSetProvider and RowSetFactory
11 Localization
11-1 Read and set the locale by using the Locale object
11-2 Create and manage date- and time-based events by using Localization including formatting dates, numbers, and currency values
11-3 Work with dates, numbers, and currency values by using the NumberFormat and DateFormat classes and their derived classes such as DecimalFormat and SimpleDateFormat
11-4 Build a user interface for a localized application
11-5 Describe the advantages of localizing an application
Advanced Java Class Design

Advanced Java Class Design

Key Concepts

Advanced Java class design involves mastering concepts such as abstract classes, interfaces, and nested classes. These concepts allow for more flexible, modular, and maintainable code structures.

1. Abstract Classes

An abstract class is a class that cannot be instantiated and is typically used as a base class for other classes. It may contain abstract methods, which are declared but not implemented, forcing subclasses to provide concrete implementations. Abstract classes can also contain concrete methods with implementations.

2. Interfaces

An interface in Java is a collection of abstract methods and constants. A class implements an interface, thereby inheriting the abstract methods of the interface. Interfaces are used to achieve abstraction and multiple inheritance in Java. They can also include default and static methods starting from Java 8.

Detailed Explanation

Abstract Classes

Consider a scenario where you have a base class Shape that defines common attributes and behaviors for all shapes. Since you cannot create a generic shape object, you declare Shape as an abstract class. Specific shapes like Circle and Rectangle can extend Shape and provide concrete implementations for abstract methods.

Interfaces

Imagine you want to define a contract for classes that can be drawn on a screen. You create an interface Drawable with an abstract method draw(). Any class that implements Drawable must provide an implementation for draw(). This allows you to treat different drawable objects uniformly, enhancing code flexibility and reusability.

Examples

Abstract Class Example

abstract class Shape {
    abstract double area();
    void display() {
        System.out.println("This is a shape.");
    }
}

class Circle extends Shape {
    double radius;
    Circle(double radius) {
        this.radius = radius;
    }
    @Override
    double area() {
        return Math.PI * radius * radius;
    }
}

class Rectangle extends Shape {
    double length, width;
    Rectangle(double length, double width) {
        this.length = length;
        this.width = width;
    }
    @Override
    double area() {
        return length * width;
    }
}

Shape myCircle = new Circle(5);
System.out.println("Circle Area: " + myCircle.area());

Shape myRectangle = new Rectangle(4, 6);
System.out.println("Rectangle Area: " + myRectangle.area());
    

Interface Example

interface Drawable {
    void draw();
}

class Circle implements Drawable {
    @Override
    public void draw() {
        System.out.println("Drawing a circle.");
    }
}

class Rectangle implements Drawable {
    @Override
    public void draw() {
        System.out.println("Drawing a rectangle.");
    }
}

Drawable myCircle = new Circle();
myCircle.draw();

Drawable myRectangle = new Rectangle();
myRectangle.draw();
    

Conclusion

Mastering abstract classes and interfaces is crucial for advanced Java class design. Abstract classes provide a foundation for inheritance and polymorphism, while interfaces define contracts that enhance code flexibility and reusability. These concepts are essential for creating robust, maintainable, and scalable Java applications.