Oracle Certified Professional Java SE 11 Developer
1 Java Fundamentals
1-1 Java Basics
1-1 1 Java Platform Overview
1-1 2 Java Development Environment
1-1 3 Java Program Structure
1-1 4 Java Virtual Machine (JVM)
1-1 5 Java Development Kit (JDK)
1-1 6 Java Runtime Environment (JRE)
1-2 Object-Oriented Programming (OOP) Concepts
1-2 1 Classes and Objects
1-2 2 Inheritance
1-2 3 Polymorphism
1-2 4 Encapsulation
1-2 5 Abstraction
1-2 6 Interfaces
1-2 7 Abstract Classes
1-3 Data Types and Variables
1-3 1 Primitive Data Types
1-3 2 Reference Data Types
1-3 3 Variable Declaration and Initialization
1-3 4 Type Conversion and Casting
1-3 5 Arrays
1-4 Control Flow
1-4 1 Conditional Statements (if, else, switch)
1-4 2 Looping Constructs (for, while, do-while)
1-4 3 Break and Continue Statements
1-4 4 Exception Handling
2 Java Collections Framework
2-1 Collections Overview
2-1 1 Collection Interfaces
2-1 2 Collection Classes
2-1 3 Collection Algorithms
2-2 Lists
2-2 1 ArrayList
2-2 2 LinkedList
2-2 3 List Operations
2-3 Sets
2-3 1 HashSet
2-3 2 TreeSet
2-3 3 LinkedHashSet
2-4 Maps
2-4 1 HashMap
2-4 2 TreeMap
2-4 3 LinkedHashMap
2-5 Queues and Deques
2-5 1 PriorityQueue
2-5 2 ArrayDeque
3 Java Streams and Lambda Expressions
3-1 Lambda Expressions
3-1 1 Lambda Syntax
3-1 2 Functional Interfaces
3-1 3 Method References
3-2 Streams
3-2 1 Stream Creation
3-2 2 Intermediate Operations
3-2 3 Terminal Operations
3-2 4 Parallel Streams
4 Java Concurrency
4-1 Threads
4-1 1 Thread Creation
4-1 2 Thread States
4-1 3 Thread Synchronization
4-1 4 Thread Communication
4-2 Concurrency Utilities
4-2 1 Executor Framework
4-2 2 Concurrent Collections
4-2 3 Atomic Variables
4-2 4 Locks
5 Java IO and NIO
5-1 Input and Output Streams
5-1 1 Byte Streams
5-1 2 Character Streams
5-1 3 Buffered Streams
5-2 File IO
5-2 1 File Class
5-2 2 FileReader and FileWriter
5-2 3 FileInputStream and FileOutputStream
5-3 NIO (New IO)
5-3 1 Path Interface
5-3 2 Files Class
5-3 3 Channels and Buffers
5-3 4 Asynchronous IO
6 Java Date and Time API
6-1 Date and Time Classes
6-1 1 LocalDate
6-1 2 LocalTime
6-1 3 LocalDateTime
6-1 4 ZonedDateTime
6-2 Period and Duration
6-2 1 Period Class
6-2 2 Duration Class
6-3 Time Zones and Calendars
6-3 1 TimeZone Class
6-3 2 Calendar Class
7 Java Modules
7-1 Module System Overview
7-1 1 Module Declaration
7-1 2 Module Path
7-1 3 Module Dependencies
7-2 Module Resolution
7-2 1 Automatic Modules
7-2 2 Named Modules
7-2 3 Unnamed Modules
7-3 Module Services
7-3 1 Service Provider Interface (SPI)
7-3 2 ServiceLoader Class
8 Java Security
8-1 Security Basics
8-1 1 Security Manager
8-1 2 Permissions
8-1 3 Policy Files
8-2 Cryptography
8-2 1 Key Generation
8-2 2 Encryption and Decryption
8-2 3 Digital Signatures
8-3 Secure Coding Practices
8-3 1 Input Validation
8-3 2 Secure Communication
8-3 3 Authentication and Authorization
9 Java Networking
9-1 Networking Basics
9-1 1 InetAddress Class
9-1 2 URL and URLConnection Classes
9-2 Sockets
9-2 1 Socket Class
9-2 2 ServerSocket Class
9-2 3 DatagramSocket Class
9-3 Networking Protocols
9-3 1 TCPIP
9-3 2 UDP
9-3 3 HTTP
10 Java Database Connectivity (JDBC)
10-1 JDBC Basics
10-1 1 JDBC Architecture
10-1 2 JDBC Drivers
10-1 3 Establishing a Connection
10-2 Executing SQL Statements
10-2 1 Statement Interface
10-2 2 PreparedStatement Interface
10-2 3 CallableStatement Interface
10-3 ResultSet
10-3 1 ResultSet Interface
10-3 2 ResultSetMetaData Interface
10-4 Transaction Management
10-4 1 Commit and Rollback
10-4 2 Savepoints
11 Java Annotations
11-1 Annotation Basics
11-1 1 Annotation Types
11-1 2 Meta-Annotations
11-1 3 Annotation Processing
11-2 Standard Annotations
11-2 1 @Override
11-2 2 @Deprecated
11-2 3 @SuppressWarnings
11-3 Custom Annotations
11-3 1 Annotation Creation
11-3 2 Annotation Usage
12 Java Reflection
12-1 Reflection Basics
12-1 1 Class Class
12-1 2 Field Class
12-1 3 Method Class
12-2 Dynamic Class Loading
12-2 1 ClassLoader Class
12-2 2 Dynamic Proxy
12-3 Reflection API
12-3 1 Accessing Class Members
12-3 2 Modifying Class Members
13 Java Internationalization (I18N)
13-1 I18N Basics
13-1 1 Locale Class
13-1 2 ResourceBundle Class
13-2 Formatting
13-2 1 NumberFormat Class
13-2 2 DateFormat Class
13-2 3 MessageFormat Class
13-3 Character Encoding
13-3 1 Charset Class
13-3 2 String Encoding and Decoding
14 Java Platform Module System (JPMS)
14-1 Module System Overview
14-1 1 Module Declaration
14-1 2 Module Path
14-1 3 Module Dependencies
14-2 Module Resolution
14-2 1 Automatic Modules
14-2 2 Named Modules
14-2 3 Unnamed Modules
14-3 Module Services
14-3 1 Service Provider Interface (SPI)
14-3 2 ServiceLoader Class
15 Java 11 New Features
15-1 New String Methods
15-1 1 isBlank()
15-1 2 lines()
15-1 3 repeat()
15-2 New File Methods
15-2 1 writeString()
15-2 2 readString()
15-3 Local-Variable Syntax for Lambda Parameters
15-3 1 var Keyword in Lambda Expressions
15-4 HTTP Client API
15-4 1 HttpClient Class
15-4 2 HttpRequest Class
15-4 3 HttpResponse Class
15-5 Nest-Based Access Control
15-5 1 Nest Host and Nest Members
15-5 2 Nest Access Control
15-6 Epsilon Garbage Collector
15-6 1 Epsilon GC Overview
15-6 2 Epsilon GC Use Cases
15-7 Flight Recorder
15-7 1 Flight Recorder Overview
15-7 2 Flight Recorder Use Cases
15-8 Application Class-Data Sharing (CDS)
15-8 1 CDS Overview
15-8 2 CDS Use Cases
15-9 Deprecations and Removals
15-9 1 Deprecated Features
15-9 2 Removed Features
9.3.2 UDP Explained

9.3.2 UDP Explained

User Datagram Protocol (UDP) is a lightweight, connectionless protocol used for communication over networks. Unlike TCP, UDP does not guarantee delivery, order, or error-checking of data packets. This makes UDP ideal for applications that require low latency and can tolerate some packet loss.

Key Concepts

1. Connectionless Communication

UDP is a connectionless protocol, meaning it does not establish a dedicated connection between the sender and receiver before transmitting data. Each packet is sent independently, without any acknowledgment from the receiver.

Example

Think of UDP as sending postcards. Each postcard is sent individually, and there is no confirmation that it has been received. This makes the process faster but less reliable.

2. Datagram Packets

Data sent over UDP is encapsulated in datagram packets. Each packet is self-contained and can be sent and received independently. This allows for flexibility but also means that packets can arrive out of order or be lost entirely.

Example

Consider datagram packets as individual envelopes. Each envelope contains a message, and they can be delivered in any order. If one envelope is lost, the overall message may be incomplete.

3. No Flow Control

UDP does not provide flow control mechanisms, such as congestion control or retransmission of lost packets. This lack of control can lead to network congestion if not managed properly by the application.

Example

Imagine a busy street with no traffic lights. Cars (packets) can move freely, but without any control, the street can quickly become congested and some cars may crash (packets lost).

4. Low Overhead

Due to its simplicity, UDP has a lower overhead compared to TCP. This makes it faster and more efficient for applications that require quick transmission of data, such as real-time video streaming or online gaming.

Example

Think of UDP as a direct message service. It is quick and efficient, but lacks the reliability features of a formal letter (TCP).

5. Use Cases

UDP is commonly used in scenarios where speed is more critical than reliability. Examples include DNS queries, VoIP, live video streaming, and online gaming.

Example

In a live video stream, slight delays or occasional pixelation (packet loss) are acceptable to maintain a smooth viewing experience. UDP ensures that the video continues to play without waiting for lost packets to be retransmitted.

Examples and Analogies

Think of UDP as a fast courier service that delivers packages without confirming receipt. This service is ideal for time-sensitive deliveries where some packages may be lost or arrive out of order. For example, in a live concert broadcast, slight audio glitches are acceptable to maintain the overall experience.

By understanding UDP, you can choose the right protocol for your application, balancing speed and reliability to achieve optimal performance.