Physical Education for Grade 4
1 Introduction to Physical Education
1-1 Definition and Importance of Physical Education
1-2 Benefits of Physical Activity
1-3 Safety Rules in Physical Education
2 Fundamental Movement Skills
2-1 Locomotor Skills
2-1 1 Running
2-1 2 Walking
2-1 3 Jumping
2-1 4 Skipping
2-1 5 Galloping
2-2 Non-Locomotor Skills
2-2 1 Balancing
2-2 2 Twisting
2-2 3 Bending
2-2 4 Stretching
2-3 Manipulative Skills
2-3 1 Throwing
2-3 2 Catching
2-3 3 Kicking
2-3 4 Striking
3 Team Sports
3-1 Introduction to Team Sports
3-2 Basic Rules and Strategies
3-3 Teamwork and Cooperation
3-4 Popular Team Sports
3-4 1 Soccer
3-4 2 Basketball
3-4 3 Volleyball
3-4 4 Cricket
4 Individual Sports
4-1 Introduction to Individual Sports
4-2 Basic Techniques and Strategies
4-3 Popular Individual Sports
4-3 1 Track and Field
4-3 2 Swimming
4-3 3 Gymnastics
4-3 4 Tennis
5 Health and Fitness
5-1 Importance of a Healthy Lifestyle
5-2 Components of Fitness
5-2 1 Cardiovascular Endurance
5-2 2 Muscular Strength
5-2 3 Muscular Endurance
5-2 4 Flexibility
5-2 5 Body Composition
5-3 Nutrition and Physical Activity
5-4 Importance of Hydration
6 Games and Activities
6-1 Introduction to Games and Activities
6-2 Types of Games and Activities
6-2 1 Relay Races
6-2 2 Tag Games
6-2 3 Obstacle Courses
6-2 4 Cooperative Games
6-3 Planning and Conducting Games
7 Outdoor and Adventure Activities
7-1 Introduction to Outdoor and Adventure Activities
7-2 Safety Guidelines
7-3 Popular Outdoor Activities
7-3 1 Hiking
7-3 2 Cycling
7-3 3 Camping
7-3 4 Orienteering
8 Assessment and Evaluation
8-1 Importance of Assessment in Physical Education
8-2 Methods of Assessment
8-2 1 Observation
8-2 2 Skill Tests
8-2 3 Fitness Tests
8-3 Providing Feedback and Improvement Strategies
3-4 4 Cricket Explained

3-4 4 Cricket Explained

Key Concepts of 3-4 4 Cricket

3-4 4 Cricket is a simplified version of traditional cricket, designed to introduce young players to the sport. The numbers 3, 4, and 4 represent specific rules and phases of the game, making it easier to understand and play.

1. Three Overs

In 3-4 4 Cricket, each team gets to bowl three overs. An over consists of six legal deliveries bowled by a single bowler. This rule helps in keeping the game short and engaging, making it suitable for younger players.

2. Four Players

Each team consists of four players. This rule ensures that the game is manageable and allows each player to have a significant role. The four players can take turns batting and bowling, providing a balanced experience.

3. Four Runs per Over

Each over is limited to a maximum of four runs. This rule prevents the game from becoming too one-sided and ensures that all players have an opportunity to contribute. It also encourages strategic batting and bowling.

Examples and Analogies

Think of 3-4 4 Cricket like a mini-adventure. The three overs are like three stages of the adventure, each with its own challenges. The four players are like a team of adventurers, each with a unique skill set. The four runs per over are like the resources available at each stage, which the team must manage wisely to succeed.

Another analogy is to imagine 3-4 4 Cricket as a short story. The three overs are like three chapters, each with a beginning, middle, and end. The four players are like the main characters, each with a role to play. The four runs per over are like the plot twists, keeping the story engaging and unpredictable.

By understanding these key concepts, you will be better equipped to play and enjoy 3-4 4 Cricket, making it a fun and educational experience for young players.